It’s late and I’m really tired of working on the “packaging” of just 12 pages. Just sent this off to Best Value Copy for full bleed printing. Should get it back in a day or so. I have no idea how it’s going to turn out but it’s cheap color printing and I consider this whole project, as much work as it has been, a massive learning exercise. Have to say that making a physical product hasn’t so far been as entertaining as I hoped – just a lot of work and late nights!
Thursday, September 19, 2013 - 12:44 AM (Eastern Daylight Time)
This wraps up the penciling on this first mini-comic. As I mentioned before, this page precedes the last post. Huge personal milestone to fully pencil a 12-page comic after years of struggling to like any one idea enough to push through to completion.
A bit on that. For the last 2 years I thought that the way to go was to do an entire penciled, inked, and coloured page before moving on to the next. That obviously took 3 times as long although when a page was finished it was finished. The problem became that after months of work I still couldn’t see the complete story. I also struggled mightily to get happy with a particular script which in no small part contributed to my downfall. However, I think penciling through to the end of a chapter helped me feel like I was making story progress and I think spending a few months just drawing and not worrying about the finishing techniques helped me get into a better rhythm. I’m hoping the same will carry through to the inking and eventually the colouring.
It also helps that I now also have the complete art available to use in finalizing the script. As usual producing the art impacts the story since I make aesthetic and composition choices as I’m drawing that might not match what I had set down initially in my script. Having the whole chapter drawn has helped impose a good editing structure. I had way too much freedom before where I could extend any scene and make wholesale changes to the story as I drew. I couldn’t handle that much power without making a mess it seems.
There's still a lot to do in what seems like a rapidly decreasing amount of time before MICE including a cover, finalizing the script, doing a logo, maybe some coloring, lots of inking.
Saturday, July 20, 2013 - 11:28 AM (Eastern Daylight Time)
Got feedback? Need art, ux/ia design, or coding? Send ether-mail to steamee (at google mail).